Build 1.0_r1(from source)

android.graphics
Class ColorMatrix

java.lang.Object
  extended by android.graphics.ColorMatrix

public class ColorMatrix
extends Object

5x4 matrix for transforming the color+alpha components of a Bitmap. The matrix is stored in a single array, and its treated as follows: [ a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t ] When applied to a color [r, g, b, a], the resulting color is computed as (after clamping) R' = a*R + b*G + c*B + d*A + e; G' = f*R + g*G + h*B + i*A + j; B' = k*R + l*G + m*B + n*A + o; A' = p*R + q*G + r*B + s*A + t;


Constructor Summary
ColorMatrix()
          Create a new colormatrix initialized to identity (as if reset() had been called).
ColorMatrix(ColorMatrix src)
          Create a new colormatrix initialized with the specified colormatrix.
ColorMatrix(float[] src)
          Create a new colormatrix initialized with the specified array of values.
 
Method Summary
 float[] getArray()
          Return the array of floats representing this colormatrix.
 void postConcat(ColorMatrix postmatrix)
          Concat this colormatrix with the specified postmatrix.
 void preConcat(ColorMatrix prematrix)
          Concat this colormatrix with the specified prematrix.
 void reset()
          Set this colormatrix to identity: [ 1 0 0 0 0 - red vector 0 1 0 0 0 - green vector 0 0 1 0 0 - blue vector 0 0 0 1 0 ] - alpha vector
 void set(ColorMatrix src)
          Assign the src colormatrix into this matrix, copying all of its values.
 void set(float[] src)
          Assign the array of floats into this matrix, copying all of its values.
 void setConcat(ColorMatrix matA, ColorMatrix matB)
          Set this colormatrix to the concatenation of the two specified colormatrices, such that the resulting colormatrix has the same effect as applying matB and then applying matA.
 void setRGB2YUV()
          Set the matrix to convert RGB to YUV
 void setRotate(int axis, float degrees)
           
 void setSaturation(float sat)
          Set the matrix to affect the saturation of colors.
 void setScale(float rScale, float gScale, float bScale, float aScale)
          Set this colormatrix to scale by the specified values.
 void setYUV2RGB()
          Set the matrix to convert from YUV to RGB
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ColorMatrix

public ColorMatrix()
Create a new colormatrix initialized to identity (as if reset() had been called).


ColorMatrix

public ColorMatrix(float[] src)
Create a new colormatrix initialized with the specified array of values.


ColorMatrix

public ColorMatrix(ColorMatrix src)
Create a new colormatrix initialized with the specified colormatrix.

Method Detail

getArray

public final float[] getArray()
Return the array of floats representing this colormatrix.


reset

public void reset()
Set this colormatrix to identity: [ 1 0 0 0 0 - red vector 0 1 0 0 0 - green vector 0 0 1 0 0 - blue vector 0 0 0 1 0 ] - alpha vector


set

public void set(ColorMatrix src)
Assign the src colormatrix into this matrix, copying all of its values.


set

public void set(float[] src)
Assign the array of floats into this matrix, copying all of its values.


setScale

public void setScale(float rScale,
                     float gScale,
                     float bScale,
                     float aScale)
Set this colormatrix to scale by the specified values.


setRotate

public void setRotate(int axis,
                      float degrees)

setConcat

public void setConcat(ColorMatrix matA,
                      ColorMatrix matB)
Set this colormatrix to the concatenation of the two specified colormatrices, such that the resulting colormatrix has the same effect as applying matB and then applying matA. It is legal for either matA or matB to be the same colormatrix as this.


preConcat

public void preConcat(ColorMatrix prematrix)
Concat this colormatrix with the specified prematrix. This is logically the same as calling setConcat(this, prematrix);


postConcat

public void postConcat(ColorMatrix postmatrix)
Concat this colormatrix with the specified postmatrix. This is logically the same as calling setConcat(postmatrix, this);


setSaturation

public void setSaturation(float sat)
Set the matrix to affect the saturation of colors. A value of 0 maps the color to gray-scale. 1 is identity.


setRGB2YUV

public void setRGB2YUV()
Set the matrix to convert RGB to YUV


setYUV2RGB

public void setYUV2RGB()
Set the matrix to convert from YUV to RGB


Build 1.0_r1(from source)

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