android.graphics
Class LinearGradient
java.lang.Object
android.graphics.Shader
android.graphics.LinearGradient
public class LinearGradient
- extends Shader
|
Constructor Summary |
LinearGradient(float x0,
float y0,
float x1,
float y1,
int[] colors,
float[] positions,
Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
LinearGradient(float x0,
float y0,
float x1,
float y1,
int color0,
int color1,
Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
LinearGradient
public LinearGradient(float x0,
float y0,
float x1,
float y1,
int[] colors,
float[] positions,
Shader.TileMode tile)
- Create a shader that draws a linear gradient along a line.
- Parameters:
x0 - The x-coordinate for the start of the gradient liney0 - The y-coordinate for the start of the gradient linex1 - The x-coordinate for the end of the gradient liney1 - The y-coordinate for the end of the gradient linecolors - The colors to be distributed along the gradient linepositions - May be null. The relative positions [0..1] of
each corresponding color in the colors array. If this is null,
the the colors are distributed evenly along the gradient line.tile - The Shader tiling mode
LinearGradient
public LinearGradient(float x0,
float y0,
float x1,
float y1,
int color0,
int color1,
Shader.TileMode tile)
- Create a shader that draws a linear gradient along a line.
- Parameters:
x0 - The x-coordinate for the start of the gradient liney0 - The y-coordinate for the start of the gradient linex1 - The x-coordinate for the end of the gradient liney1 - The y-coordinate for the end of the gradient linecolor0 - The color at the start of the gradient line.color1 - The color at the end of the gradient line.tile - The Shader tiling mode
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