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java.lang.Objectandroid.graphics.Path
public class Path
The Path class encapsulates compound (multiple contour) geometric paths consisting of straight line segments, quadratic curves, and cubic curves. It can be drawn with canvas.drawPath(path, paint), either filled or stroked (based on the paint's Style), or it can be used for clipping or to draw text on a path.
| Nested Class Summary | |
|---|---|
static class |
Path.Direction
Specifies how closed shapes (e.g. |
static class |
Path.FillType
Enum for the ways a path may be filled |
| Constructor Summary | |
|---|---|
Path()
Create an empty path |
|
Path(Path src)
Create a new path, copying the contents from the src path. |
|
| Method Summary | |
|---|---|
void |
addArc(RectF oval,
float startAngle,
float sweepAngle)
Add the specified arc to the path as a new contour. |
void |
addCircle(float x,
float y,
float radius,
Path.Direction dir)
Add a closed circle contour to the path |
void |
addOval(RectF oval,
Path.Direction dir)
Add a closed oval contour to the path |
void |
addPath(Path src)
Add a copy of src to the path |
void |
addPath(Path src,
float dx,
float dy)
Add a copy of src to the path, offset by (dx,dy) |
void |
addPath(Path src,
Matrix matrix)
Add a copy of src to the path, transformed by matrix |
void |
addRect(float left,
float top,
float right,
float bottom,
Path.Direction dir)
Add a closed rectangle contour to the path |
void |
addRect(RectF rect,
Path.Direction dir)
Add a closed rectangle contour to the path |
void |
addRoundRect(RectF rect,
float[] radii,
Path.Direction dir)
Add a closed round-rectangle contour to the path. |
void |
addRoundRect(RectF rect,
float rx,
float ry,
Path.Direction dir)
Add a closed round-rectangle contour to the path |
void |
arcTo(RectF oval,
float startAngle,
float sweepAngle)
Append the specified arc to the path as a new contour. |
void |
arcTo(RectF oval,
float startAngle,
float sweepAngle,
boolean forceMoveTo)
Append the specified arc to the path as a new contour. |
void |
close()
Close the current contour. |
void |
computeBounds(RectF bounds,
boolean exact)
Compute the bounds of the path, and write the answer into bounds. |
void |
cubicTo(float x1,
float y1,
float x2,
float y2,
float x3,
float y3)
Add a cubic bezier from the last point, approaching control points (x1,y1) and (x2,y2), and ending at (x3,y3). |
protected void |
finalize()
Called by the virtual machine when there are no longer any (non-weak) references to the receiver. |
Path.FillType |
getFillType()
Return the path's fill type. |
void |
incReserve(int extraPtCount)
Hint to the path to prepare for adding more points. |
boolean |
isEmpty()
Returns true if the path is empty (contains no lines or curves) |
boolean |
isInverseFillType()
Returns true if the filltype is one of the INVERSE variants |
boolean |
isRect(RectF rect)
Returns true if the path specifies a rectangle. |
void |
lineTo(float x,
float y)
Add a line from the last point to the specified point (x,y). |
void |
moveTo(float x,
float y)
Set the beginning of the next contour to the point (x,y). |
(package private) int |
ni()
|
void |
offset(float dx,
float dy)
Offset the path by (dx,dy), returning true on success |
void |
offset(float dx,
float dy,
Path dst)
Offset the path by (dx,dy), returning true on success |
void |
quadTo(float x1,
float y1,
float x2,
float y2)
Add a quadratic bezier from the last point, approaching control point (x1,y1), and ending at (x2,y2). |
void |
rCubicTo(float x1,
float y1,
float x2,
float y2,
float x3,
float y3)
Same as cubicTo, but the coordinates are considered relative to the current point on this contour. |
void |
reset()
Clear any lines and curves from the path, making it empty. |
void |
rewind()
Rewinds the path: clears any lines and curves from the path but keeps the internal data structure for faster reuse. |
void |
rLineTo(float dx,
float dy)
Same as lineTo, but the coordinates are considered relative to the last point on this contour. |
void |
rMoveTo(float dx,
float dy)
Set the beginning of the next contour relative to the last point on the previous contour. |
void |
rQuadTo(float dx1,
float dy1,
float dx2,
float dy2)
Same as quadTo, but the coordinates are considered relative to the last point on this contour. |
void |
set(Path src)
Replace the contents of this with the contents of src. |
void |
setFillType(Path.FillType ft)
Set the path's fill type. |
void |
setLastPoint(float dx,
float dy)
Sets the last point of the path. |
void |
toggleInverseFillType()
Toggles the INVERSE state of the filltype |
void |
transform(Matrix matrix)
Transform the points in this path by matrix. |
void |
transform(Matrix matrix,
Path dst)
Transform the points in this path by matrix, and write the answer into dst. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Path()
public Path(Path src)
src - The path to copy from when initializing the new path| Method Detail |
|---|
public void reset()
public void rewind()
public void set(Path src)
public Path.FillType getFillType()
public void setFillType(Path.FillType ft)
ft - The new fill type for this pathpublic boolean isInverseFillType()
public void toggleInverseFillType()
public boolean isEmpty()
public boolean isRect(RectF rect)
rect - If not null, returns the bounds of the path if it specifies
a rectangle
public void computeBounds(RectF bounds,
boolean exact)
bounds - Returns the computed bounds of the pathexact - If true, return the exact (but slower) bounds, else return
just the bounds of all control pointspublic void incReserve(int extraPtCount)
extraPtCount - The number of extra points that may be added to this
path
public void moveTo(float x,
float y)
x - The x-coordinate of the start of a new contoury - The y-coordinate of the start of a new contour
public void rMoveTo(float dx,
float dy)
dx - The amount to add to the x-coordinate of the end of the
previous contour, to specify the start of a new contourdy - The amount to add to the y-coordinate of the end of the
previous contour, to specify the start of a new contour
public void lineTo(float x,
float y)
x - The x-coordinate of the end of a liney - The y-coordinate of the end of a line
public void rLineTo(float dx,
float dy)
dx - The amount to add to the x-coordinate of the previous point on
this contour, to specify a linedy - The amount to add to the y-coordinate of the previous point on
this contour, to specify a line
public void quadTo(float x1,
float y1,
float x2,
float y2)
x1 - The x-coordinate of the control point on a quadratic curvey1 - The y-coordinate of the control point on a quadratic curvex2 - The x-coordinate of the end point on a quadratic curvey2 - The y-coordinate of the end point on a quadratic curve
public void rQuadTo(float dx1,
float dy1,
float dx2,
float dy2)
dx1 - The amount to add to the x-coordinate of the last point on
this contour, for the control point of a quadratic curvedy1 - The amount to add to the y-coordinate of the last point on
this contour, for the control point of a quadratic curvedx2 - The amount to add to the x-coordinate of the last point on
this contour, for the end point of a quadratic curvedy2 - The amount to add to the y-coordinate of the last point on
this contour, for the end point of a quadratic curve
public void cubicTo(float x1,
float y1,
float x2,
float y2,
float x3,
float y3)
x1 - The x-coordinate of the 1st control point on a cubic curvey1 - The y-coordinate of the 1st control point on a cubic curvex2 - The x-coordinate of the 2nd control point on a cubic curvey2 - The y-coordinate of the 2nd control point on a cubic curvex3 - The x-coordinate of the end point on a cubic curvey3 - The y-coordinate of the end point on a cubic curve
public void rCubicTo(float x1,
float y1,
float x2,
float y2,
float x3,
float y3)
public void arcTo(RectF oval,
float startAngle,
float sweepAngle,
boolean forceMoveTo)
oval - The bounds of oval defining shape and size of the arcstartAngle - Starting angle (in degrees) where the arc beginssweepAngle - Sweep angle (in degrees) measured clockwise, treated
mod 360.forceMoveTo - If true, always begin a new contour with the arc
public void arcTo(RectF oval,
float startAngle,
float sweepAngle)
oval - The bounds of oval defining shape and size of the arcstartAngle - Starting angle (in degrees) where the arc beginssweepAngle - Sweep angle (in degrees) measured clockwisepublic void close()
public void addRect(RectF rect,
Path.Direction dir)
rect - The rectangle to add as a closed contour to the pathdir - The direction to wind the rectangle's contour
public void addRect(float left,
float top,
float right,
float bottom,
Path.Direction dir)
left - The left side of a rectangle to add to the pathtop - The top of a rectangle to add to the pathright - The right side of a rectangle to add to the pathbottom - The bottom of a rectangle to add to the pathdir - The direction to wind the rectangle's contour
public void addOval(RectF oval,
Path.Direction dir)
oval - The bounds of the oval to add as a closed contour to the pathdir - The direction to wind the oval's contour
public void addCircle(float x,
float y,
float radius,
Path.Direction dir)
x - The x-coordinate of the center of a circle to add to the pathy - The y-coordinate of the center of a circle to add to the pathradius - The radius of a circle to add to the pathdir - The direction to wind the circle's contour
public void addArc(RectF oval,
float startAngle,
float sweepAngle)
oval - The bounds of oval defining the shape and size of the arcstartAngle - Starting angle (in degrees) where the arc beginssweepAngle - Sweep angle (in degrees) measured clockwise
public void addRoundRect(RectF rect,
float rx,
float ry,
Path.Direction dir)
rect - The bounds of a round-rectangle to add to the pathrx - The x-radius of the rounded corners on the round-rectanglery - The y-radius of the rounded corners on the round-rectangledir - The direction to wind the round-rectangle's contour
public void addRoundRect(RectF rect,
float[] radii,
Path.Direction dir)
rect - The bounds of a round-rectangle to add to the pathradii - Array of 8 values, 4 pairs of [X,Y] radiidir - The direction to wind the round-rectangle's contour
public void addPath(Path src,
float dx,
float dy)
src - The path to add as a new contourdx - The amount to translate the path in X as it is addedpublic void addPath(Path src)
src - The path that is appended to the current path
public void addPath(Path src,
Matrix matrix)
src - The path to add as a new contour
public void offset(float dx,
float dy,
Path dst)
dx - The amount in the X direction to offset the entire pathdy - The amount in the Y direction to offset the entire pathdst - The translated path is written here. If this is null, then
the original path is modified.
public void offset(float dx,
float dy)
dx - The amount in the X direction to offset the entire pathdy - The amount in the Y direction to offset the entire path
public void setLastPoint(float dx,
float dy)
dx - The new X coordinate for the last pointdy - The new Y coordinate for the last point
public void transform(Matrix matrix,
Path dst)
matrix - The matrix to apply to the pathdst - The transformed path is written here. If dst is null,
then the the original path is modifiedpublic void transform(Matrix matrix)
matrix - The matrix to apply to the path
protected void finalize()
throws Throwable
ObjectNote: The virtual machine assumes that the implementation in class Object is empty.
finalize in class ObjectThrowable - The virtual machine ignores any exceptions which are
thrown during finalization.final int ni()
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Build 1.0_r1(from source) | |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||