Build 1.0_r1(from source)

android.media
Class AudioManager

java.lang.Object
  extended by android.media.AudioManager

public class AudioManager
extends Object

AudioManager provides access to volume and ringer mode control.

Use Context.getSystemService(Context.AUDIO_SERVICE) to get an instance of this class.


Field Summary
static int ADJUST_LOWER
          Decrease the ringer volume.
static int ADJUST_RAISE
          Increase the ringer volume.
static int ADJUST_SAME
          Maintain the previous ringer volume.
static int[] DEFAULT_STREAM_VOLUME
           
static String EXTRA_RINGER_MODE
          The new ringer mode.
static String EXTRA_VIBRATE_SETTING
          The new vibrate setting for a particular type.
static String EXTRA_VIBRATE_TYPE
          The vibrate type whose setting has changed.
static int FLAG_ALLOW_RINGER_MODES
          Whether to include ringer modes as possible options when changing volume.
static int FLAG_PLAY_SOUND
          Whether to play a sound when changing the volume.
static int FLAG_REMOVE_SOUND_AND_VIBRATE
          Removes any sounds/vibrate that may be in the queue, or are playing (related to changing volume).
static int FLAG_SHOW_UI
          Show a toast containing the current volume.
static int FLAG_VIBRATE
          Whether to vibrate if going into the vibrate ringer mode.
static int FX_FOCUS_NAVIGATION_DOWN
          Focuse has moved down
static int FX_FOCUS_NAVIGATION_LEFT
          Focuse has moved left
static int FX_FOCUS_NAVIGATION_RIGHT
          Focuse has moved right
static int FX_FOCUS_NAVIGATION_UP
          Focuse has moved up
static int FX_KEY_CLICK
          Keyboard and direction pad click sound
static int[] MAX_STREAM_VOLUME
           
static int MODE_CURRENT
          Current audio mode.
static int MODE_IN_CALL
          In call audio mode.
static int MODE_INVALID
          Invalid audio mode.
static int MODE_NORMAL
          Normal audio mode: not ringing and no call established.
static int MODE_RINGTONE
          Ringing audio mode.
static int NUM_SOUND_EFFECTS
           
static int NUM_STREAMS
          Number of audio streams
static String RINGER_MODE_CHANGED_ACTION
          Sticky broadcast intent action indicating that the ringer mode has changed.
static int RINGER_MODE_NORMAL
          Ringer mode that may be audible and may vibrate.
static int RINGER_MODE_SILENT
          Ringer mode that will be silent and will not vibrate.
static int RINGER_MODE_VIBRATE
          Ringer mode that will be silent and will vibrate.
static int ROUTE_ALL
          Used for mask parameter of setRouting(int,int,int).
static int ROUTE_BLUETOOTH
          Routing audio output to bluetooth
static int ROUTE_EARPIECE
          Routing audio output to earpiece
static int ROUTE_HEADSET
          Routing audio output to headset
static int ROUTE_SPEAKER
          Routing audio output to spaker
static int STREAM_ALARM
          The audio stream for alarms
static int STREAM_MUSIC
          The audio stream for music playback
static int STREAM_RING
          The audio stream for the phone ring and message alerts
static int STREAM_SYSTEM
          The audio stream for system sounds
static int STREAM_VOICE_CALL
          The audio stream for phone calls
static int USE_DEFAULT_STREAM_TYPE
          Suggests using the default stream type.
static String VIBRATE_SETTING_CHANGED_ACTION
          Broadcast intent action indicating that the vibrate setting has changed.
static int VIBRATE_SETTING_OFF
          Vibrate setting that suggests to never vibrate.
static int VIBRATE_SETTING_ON
          Vibrate setting that suggests to vibrate when possible.
static int VIBRATE_SETTING_ONLY_SILENT
          Vibrate setting that suggests to only vibrate when in the vibrate ringer mode.
static int VIBRATE_TYPE_NOTIFICATION
          Vibrate type that corresponds to notifications.
static int VIBRATE_TYPE_RINGER
          Vibrate type that corresponds to the ringer.
 
Constructor Summary
AudioManager(Context context)
           
 
Method Summary
 void adjustStreamVolume(int streamType, int direction, int flags)
          Adjusts the volume of a particular stream by one step in a direction.
 void adjustSuggestedStreamVolume(int direction, int suggestedStreamType, int flags)
          Adjusts the volume of the most relevant stream, or the given fallback stream.
 void adjustVolume(int direction, int flags)
          Adjusts the volume of the most relevant stream.
 int getMode()
          Returns the current audio mode.
 int getRingerMode()
          Returns the current ringtone mode.
 int getRouting(int mode)
          Returns the current audio routing bit vector for a specified mode.
 int getStreamMaxVolume(int streamType)
          Returns the maximum volume index for a particular stream.
 int getStreamVolume(int streamType)
          Returns the current volume index for a particular stream.
 int getVibrateSetting(int vibrateType)
          Returns whether the user's vibrate setting for a vibrate type.
 boolean isBluetoothScoOn()
          Checks whether audio routing to the Bluetooth headset is on or off.
 boolean isMicrophoneMute()
          Checks whether the microphone mute is on or off.
 boolean isMusicActive()
          Checks whether any music is active.
 boolean isSpeakerphoneOn()
          Checks whether the speakerphone is on or off.
 void loadSoundEffects()
          Load Sound effects.
 void playSoundEffect(int effectType)
          Plays a sound effect (Key clicks, lid open/close...)
 void setBluetoothScoOn(boolean on)
          Sets audio routing to the Bluetooth headset on or off.
 void setMicrophoneMute(boolean on)
          Sets the microphone mute on or off.
 void setMode(int mode)
          Sets the audio mode.
 void setParameter(String key, String value)
           
 void setRingerMode(int ringerMode)
          Sets the ringer mode.
 void setRouting(int mode, int routes, int mask)
          Sets the audio routing for a specified mode
 void setSpeakerphoneOn(boolean on)
          Sets the speakerphone on or off.
 void setStreamMute(int streamType, boolean state)
          Mute or unmute an audio stream.
 void setStreamSolo(int streamType, boolean state)
          Solo or unsolo a particular stream.
 void setStreamVolume(int streamType, int index, int flags)
          Sets the volume index for a particular stream.
 void setVibrateSetting(int vibrateType, int vibrateSetting)
          Sets the setting for when the vibrate type should vibrate.
 boolean shouldVibrate(int vibrateType)
          Returns whether a particular type should vibrate according to user settings and the current ringer mode.
 void unloadSoundEffects()
          Unload Sound effects.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

RINGER_MODE_CHANGED_ACTION

public static final String RINGER_MODE_CHANGED_ACTION
Sticky broadcast intent action indicating that the ringer mode has changed. Includes the new ringer mode.

See Also:
EXTRA_RINGER_MODE, Constant Field Values

EXTRA_RINGER_MODE

public static final String EXTRA_RINGER_MODE
The new ringer mode.

See Also:
RINGER_MODE_CHANGED_ACTION, RINGER_MODE_NORMAL, RINGER_MODE_SILENT, RINGER_MODE_VIBRATE, Constant Field Values

VIBRATE_SETTING_CHANGED_ACTION

public static final String VIBRATE_SETTING_CHANGED_ACTION
Broadcast intent action indicating that the vibrate setting has changed. Includes the vibrate type and its new setting.

See Also:
EXTRA_VIBRATE_TYPE, EXTRA_VIBRATE_SETTING, Constant Field Values

EXTRA_VIBRATE_SETTING

public static final String EXTRA_VIBRATE_SETTING
The new vibrate setting for a particular type.

See Also:
VIBRATE_SETTING_CHANGED_ACTION, EXTRA_VIBRATE_TYPE, VIBRATE_SETTING_ON, VIBRATE_SETTING_OFF, VIBRATE_SETTING_ONLY_SILENT, Constant Field Values

EXTRA_VIBRATE_TYPE

public static final String EXTRA_VIBRATE_TYPE
The vibrate type whose setting has changed.

See Also:
VIBRATE_SETTING_CHANGED_ACTION, VIBRATE_TYPE_NOTIFICATION, VIBRATE_TYPE_RINGER, Constant Field Values

STREAM_VOICE_CALL

public static final int STREAM_VOICE_CALL
The audio stream for phone calls

See Also:
Constant Field Values

STREAM_SYSTEM

public static final int STREAM_SYSTEM
The audio stream for system sounds

See Also:
Constant Field Values

STREAM_RING

public static final int STREAM_RING
The audio stream for the phone ring and message alerts

See Also:
Constant Field Values

STREAM_MUSIC

public static final int STREAM_MUSIC
The audio stream for music playback

See Also:
Constant Field Values

STREAM_ALARM

public static final int STREAM_ALARM
The audio stream for alarms

See Also:
Constant Field Values

NUM_STREAMS

public static final int NUM_STREAMS
Number of audio streams

See Also:
Constant Field Values

MAX_STREAM_VOLUME

public static final int[] MAX_STREAM_VOLUME

DEFAULT_STREAM_VOLUME

public static final int[] DEFAULT_STREAM_VOLUME

ADJUST_RAISE

public static final int ADJUST_RAISE
Increase the ringer volume.

See Also:
adjustVolume(int, int), adjustStreamVolume(int, int, int), Constant Field Values

ADJUST_LOWER

public static final int ADJUST_LOWER
Decrease the ringer volume.

See Also:
adjustVolume(int, int), adjustStreamVolume(int, int, int), Constant Field Values

ADJUST_SAME

public static final int ADJUST_SAME
Maintain the previous ringer volume. This may be useful when needing to show the volume toast without actually modifying the volume.

See Also:
adjustVolume(int, int), adjustStreamVolume(int, int, int), Constant Field Values

FLAG_SHOW_UI

public static final int FLAG_SHOW_UI
Show a toast containing the current volume.

See Also:
adjustStreamVolume(int, int, int), adjustVolume(int, int), setStreamVolume(int, int, int), setRingerMode(int), Constant Field Values

FLAG_ALLOW_RINGER_MODES

public static final int FLAG_ALLOW_RINGER_MODES
Whether to include ringer modes as possible options when changing volume. For example, if true and volume level is 0 and the volume is adjusted with ADJUST_LOWER, then the ringer mode may switch the silent or vibrate mode.

By default this is on for stream types that are affected by the ringer mode (for example, the ring stream type). If this flag is included, this behavior will be present regardless of the stream type being affected by the ringer mode.

See Also:
adjustVolume(int, int), adjustStreamVolume(int, int, int), Constant Field Values

FLAG_PLAY_SOUND

public static final int FLAG_PLAY_SOUND
Whether to play a sound when changing the volume.

If this is given to adjustVolume(int, int) or adjustSuggestedStreamVolume(int, int, int), it may be ignored in some cases (for example, the decided stream type is not STREAM_RING, or the volume is being adjusted downward).

See Also:
adjustStreamVolume(int, int, int), adjustVolume(int, int), setStreamVolume(int, int, int), Constant Field Values

FLAG_REMOVE_SOUND_AND_VIBRATE

public static final int FLAG_REMOVE_SOUND_AND_VIBRATE
Removes any sounds/vibrate that may be in the queue, or are playing (related to changing volume).

See Also:
Constant Field Values

FLAG_VIBRATE

public static final int FLAG_VIBRATE
Whether to vibrate if going into the vibrate ringer mode.

See Also:
Constant Field Values

RINGER_MODE_SILENT

public static final int RINGER_MODE_SILENT
Ringer mode that will be silent and will not vibrate. (This overrides the vibrate setting.)

See Also:
setRingerMode(int), getRingerMode(), Constant Field Values

RINGER_MODE_VIBRATE

public static final int RINGER_MODE_VIBRATE
Ringer mode that will be silent and will vibrate. (This will cause the phone ringer to always vibrate, but the notification vibrate to only vibrate if set.)

See Also:
setRingerMode(int), getRingerMode(), Constant Field Values

RINGER_MODE_NORMAL

public static final int RINGER_MODE_NORMAL
Ringer mode that may be audible and may vibrate. It will be audible if the volume before changing out of this mode was audible. It will vibrate if the vibrate setting is on.

See Also:
setRingerMode(int), getRingerMode(), Constant Field Values

VIBRATE_TYPE_RINGER

public static final int VIBRATE_TYPE_RINGER
Vibrate type that corresponds to the ringer.

See Also:
setVibrateSetting(int, int), getVibrateSetting(int), shouldVibrate(int), Constant Field Values

VIBRATE_TYPE_NOTIFICATION

public static final int VIBRATE_TYPE_NOTIFICATION
Vibrate type that corresponds to notifications.

See Also:
setVibrateSetting(int, int), getVibrateSetting(int), shouldVibrate(int), Constant Field Values

VIBRATE_SETTING_OFF

public static final int VIBRATE_SETTING_OFF
Vibrate setting that suggests to never vibrate.

See Also:
setVibrateSetting(int, int), getVibrateSetting(int), Constant Field Values

VIBRATE_SETTING_ON

public static final int VIBRATE_SETTING_ON
Vibrate setting that suggests to vibrate when possible.

See Also:
setVibrateSetting(int, int), getVibrateSetting(int), Constant Field Values

VIBRATE_SETTING_ONLY_SILENT

public static final int VIBRATE_SETTING_ONLY_SILENT
Vibrate setting that suggests to only vibrate when in the vibrate ringer mode.

See Also:
setVibrateSetting(int, int), getVibrateSetting(int), Constant Field Values

USE_DEFAULT_STREAM_TYPE

public static final int USE_DEFAULT_STREAM_TYPE
Suggests using the default stream type. This may not be used in all places a stream type is needed.

See Also:
Constant Field Values

MODE_INVALID

public static final int MODE_INVALID
Invalid audio mode.

See Also:
Constant Field Values

MODE_CURRENT

public static final int MODE_CURRENT
Current audio mode. Used to apply audio routing to current mode.

See Also:
Constant Field Values

MODE_NORMAL

public static final int MODE_NORMAL
Normal audio mode: not ringing and no call established.

See Also:
Constant Field Values

MODE_RINGTONE

public static final int MODE_RINGTONE
Ringing audio mode. An incoming is being signaled.

See Also:
Constant Field Values

MODE_IN_CALL

public static final int MODE_IN_CALL
In call audio mode. A call is established.

See Also:
Constant Field Values

ROUTE_EARPIECE

public static final int ROUTE_EARPIECE
Routing audio output to earpiece

See Also:
Constant Field Values

ROUTE_SPEAKER

public static final int ROUTE_SPEAKER
Routing audio output to spaker

See Also:
Constant Field Values

ROUTE_BLUETOOTH

public static final int ROUTE_BLUETOOTH
Routing audio output to bluetooth

See Also:
Constant Field Values

ROUTE_HEADSET

public static final int ROUTE_HEADSET
Routing audio output to headset

See Also:
Constant Field Values

ROUTE_ALL

public static final int ROUTE_ALL
Used for mask parameter of setRouting(int,int,int).

See Also:
Constant Field Values

FX_KEY_CLICK

public static final int FX_KEY_CLICK
Keyboard and direction pad click sound

See Also:
playSoundEffect(int), Constant Field Values

FX_FOCUS_NAVIGATION_UP

public static final int FX_FOCUS_NAVIGATION_UP
Focuse has moved up

See Also:
playSoundEffect(int), Constant Field Values

FX_FOCUS_NAVIGATION_DOWN

public static final int FX_FOCUS_NAVIGATION_DOWN
Focuse has moved down

See Also:
playSoundEffect(int), Constant Field Values

FX_FOCUS_NAVIGATION_LEFT

public static final int FX_FOCUS_NAVIGATION_LEFT
Focuse has moved left

See Also:
playSoundEffect(int), Constant Field Values

FX_FOCUS_NAVIGATION_RIGHT

public static final int FX_FOCUS_NAVIGATION_RIGHT
Focuse has moved right

See Also:
playSoundEffect(int), Constant Field Values

NUM_SOUND_EFFECTS

public static final int NUM_SOUND_EFFECTS
See Also:
Constant Field Values
Constructor Detail

AudioManager

public AudioManager(Context context)
Method Detail

adjustStreamVolume

public void adjustStreamVolume(int streamType,
                               int direction,
                               int flags)
Adjusts the volume of a particular stream by one step in a direction.

Parameters:
streamType - The stream type to adjust. One of STREAM_VOICE_CALL, STREAM_SYSTEM, STREAM_RING, STREAM_MUSIC or STREAM_ALARM
direction - The direction to adjust the volume. One of ADJUST_LOWER, ADJUST_RAISE, or ADJUST_SAME.
flags - One or more flags.
See Also:
adjustVolume(int, int), setStreamVolume(int, int, int)

adjustVolume

public void adjustVolume(int direction,
                         int flags)
Adjusts the volume of the most relevant stream. For example, if a call is active, it will have the highest priority regardless of if the in-call screen is showing. Another example, if music is playing in the background and a call is not active, the music stream will be adjusted.

Parameters:
direction - The direction to adjust the volume. One of ADJUST_LOWER, ADJUST_RAISE, or ADJUST_SAME.
flags - One or more flags.
See Also:
adjustSuggestedStreamVolume(int, int, int), adjustStreamVolume(int, int, int), setStreamVolume(int, int, int)

adjustSuggestedStreamVolume

public void adjustSuggestedStreamVolume(int direction,
                                        int suggestedStreamType,
                                        int flags)
Adjusts the volume of the most relevant stream, or the given fallback stream.

Parameters:
direction - The direction to adjust the volume. One of ADJUST_LOWER, ADJUST_RAISE, or ADJUST_SAME.
suggestedStreamType - The stream type that will be used if there isn't a relevant stream. USE_DEFAULT_STREAM_TYPE is valid here.
flags - One or more flags.
See Also:
adjustVolume(int, int), adjustStreamVolume(int, int, int), setStreamVolume(int, int, int)

getRingerMode

public int getRingerMode()
Returns the current ringtone mode.

Returns:
The current ringtone mode, one of RINGER_MODE_NORMAL, RINGER_MODE_SILENT, or RINGER_MODE_VIBRATE.
See Also:
setRingerMode(int)

getStreamMaxVolume

public int getStreamMaxVolume(int streamType)
Returns the maximum volume index for a particular stream.

Parameters:
streamType - The stream type whose maximum volume index is returned.
Returns:
The maximum valid volume index for the stream.
See Also:
getStreamVolume(int)

getStreamVolume

public int getStreamVolume(int streamType)
Returns the current volume index for a particular stream.

Parameters:
streamType - The stream type whose volume index is returned.
Returns:
The current volume index for the stream.
See Also:
getStreamMaxVolume(int), setStreamVolume(int, int, int)

setRingerMode

public void setRingerMode(int ringerMode)
Sets the ringer mode.

Silent mode will mute the volume and will not vibrate. Vibrate mode will mute the volume and vibrate. Normal mode will be audible and may vibrate according to user settings.

Parameters:
ringerMode - The ringer mode, one of RINGER_MODE_NORMAL, RINGER_MODE_SILENT, or RINGER_MODE_VIBRATE.
See Also:
getRingerMode()

setStreamVolume

public void setStreamVolume(int streamType,
                            int index,
                            int flags)
Sets the volume index for a particular stream.

Parameters:
streamType - The stream whose volume index should be set.
index - The volume index to set. See getStreamMaxVolume(int) for the largest valid value.
flags - One or more flags.
See Also:
getStreamMaxVolume(int), getStreamVolume(int)

setStreamSolo

public void setStreamSolo(int streamType,
                          boolean state)
Solo or unsolo a particular stream. All other streams are muted.

The solo command is protected against client process death: if a process with an active solo request on a stream dies, all streams that were muted because of this request will be unmuted automatically.

The solo requests for a given stream are cumulative: the AudioManager can receive several solo requests from one or more clients and the stream will be unsoloed only when the same number of unsolo requests are received.

For a better user experience, applications MUST unsolo a soloed stream in onPause() and solo is again in onResume() if appropriate.

Parameters:
streamType - The stream to be soloed/unsoloed.
state - The required solo state: true for solo ON, false for solo OFF

setStreamMute

public void setStreamMute(int streamType,
                          boolean state)
Mute or unmute an audio stream.

The mute command is protected against client process death: if a process with an active mute request on a stream dies, this stream will be unmuted automatically.

The mute requests for a given stream are cumulative: the AudioManager can receive several mute requests from one or more clients and the stream will be unmuted only when the same number of unmute requests are received.

For a better user experience, applications MUST unmute a muted stream in onPause() and mute is again in onResume() if appropriate.

Parameters:
streamType - The stream to be muted/unmuted.
state - The required mute state: true for mute ON, false for mute OFF

shouldVibrate

public boolean shouldVibrate(int vibrateType)
Returns whether a particular type should vibrate according to user settings and the current ringer mode.

This shouldn't be needed by most clients that use notifications to vibrate. The notification manager will not vibrate if the policy doesn't allow it, so the client should always set a vibrate pattern and let the notification manager control whether or not to actually vibrate.

Parameters:
vibrateType - The type of vibrate. One of VIBRATE_TYPE_NOTIFICATION or VIBRATE_TYPE_RINGER.
Returns:
Whether the type should vibrate at the instant this method is called.
See Also:
setVibrateSetting(int, int), getVibrateSetting(int)

getVibrateSetting

public int getVibrateSetting(int vibrateType)
Returns whether the user's vibrate setting for a vibrate type.

This shouldn't be needed by most clients that want to vibrate, instead see shouldVibrate(int).

Parameters:
vibrateType - The type of vibrate. One of VIBRATE_TYPE_NOTIFICATION or VIBRATE_TYPE_RINGER.
Returns:
The vibrate setting, one of VIBRATE_SETTING_ON, VIBRATE_SETTING_OFF, or VIBRATE_SETTING_ONLY_SILENT.
See Also:
setVibrateSetting(int, int), shouldVibrate(int)

setVibrateSetting

public void setVibrateSetting(int vibrateType,
                              int vibrateSetting)
Sets the setting for when the vibrate type should vibrate.

Parameters:
vibrateType - The type of vibrate. One of VIBRATE_TYPE_NOTIFICATION or VIBRATE_TYPE_RINGER.
vibrateSetting - The vibrate setting, one of VIBRATE_SETTING_ON, VIBRATE_SETTING_OFF, or VIBRATE_SETTING_ONLY_SILENT.
See Also:
getVibrateSetting(int), shouldVibrate(int)

setSpeakerphoneOn

public void setSpeakerphoneOn(boolean on)
Sets the speakerphone on or off.

Parameters:
on - set true to turn on speakerphone; false to turn it off

isSpeakerphoneOn

public boolean isSpeakerphoneOn()
Checks whether the speakerphone is on or off.

Returns:
true if speakerphone is on, false if it's off

setBluetoothScoOn

public void setBluetoothScoOn(boolean on)
Sets audio routing to the Bluetooth headset on or off.

Parameters:
on - set true to route SCO (voice) audio to/from Bluetooth headset; false to route audio to/from phone earpiece

isBluetoothScoOn

public boolean isBluetoothScoOn()
Checks whether audio routing to the Bluetooth headset is on or off.

Returns:
true if SCO audio is being routed to/from Bluetooth headset; false if otherwise

setMicrophoneMute

public void setMicrophoneMute(boolean on)
Sets the microphone mute on or off.

Parameters:
on - set true to mute the microphone; false to turn mute off

isMicrophoneMute

public boolean isMicrophoneMute()
Checks whether the microphone mute is on or off.

Returns:
true if microphone is muted, false if it's not

setMode

public void setMode(int mode)
Sets the audio mode.

Parameters:
mode - the requested audio mode (NORMAL, RINGTONE, or IN_CALL). Informs the HAL about the current audio state so that it can route the audio appropriately.

getMode

public int getMode()
Returns the current audio mode.

Returns:
the current audio mode (NORMAL, RINGTONE, or IN_CALL). Returns the current current audio state from the HAL.

setRouting

public void setRouting(int mode,
                       int routes,
                       int mask)
Sets the audio routing for a specified mode

Parameters:
mode - audio mode to change route. E.g., MODE_RINGTONE.
routes - bit vector of routes requested, created from one or more of ROUTE_xxx types. Set bits indicate that route should be on
mask - bit vector of routes to change, created from one or more of ROUTE_xxx types. Unset bits indicate the route should be left unchanged

getRouting

public int getRouting(int mode)
Returns the current audio routing bit vector for a specified mode.

Parameters:
mode - audio mode to get route (e.g., MODE_RINGTONE)
Returns:
an audio route bit vector that can be compared with ROUTE_xxx bits

isMusicActive

public boolean isMusicActive()
Checks whether any music is active.

Returns:
true if any music tracks are active.

setParameter

public void setParameter(String key,
                         String value)

playSoundEffect

public void playSoundEffect(int effectType)
Plays a sound effect (Key clicks, lid open/close...)

Parameters:
effectType - The type of sound effect. One of FX_KEY_CLICK, FX_FOCUS_NAVIGATION_UP, FX_FOCUS_NAVIGATION_DOWN, FX_FOCUS_NAVIGATION_LEFT, FX_FOCUS_NAVIGATION_RIGHT,

loadSoundEffects

public void loadSoundEffects()
Load Sound effects. This method must be called when sound effects are enabled.


unloadSoundEffects

public void unloadSoundEffects()
Unload Sound effects. This method can be called to free some memory when sound effects are disabled.


Build 1.0_r1(from source)

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