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java.lang.Objectandroid.os.SystemClock
public final class SystemClock
Core timekeeping facilities.
Three different clocks are available, and they should not be confused:
System.currentTimeMillis()
is the standard "wall" clock (time and date) expressing milliseconds
since the epoch. The wall clock can be set by the user or the phone
network (see setCurrentTimeMillis(long)), so the time may jump
backwards or forwards unpredictably. This clock should only be used
when correspondence with real-world dates and times is important, such
as in a calendar or alarm clock application. Interval or elapsed
time measurements should use a different clock.
uptimeMillis() is counted in milliseconds since the
system was booted. This clock stops when the system enters deep
sleep (CPU off, display dark, device waiting for external input),
but is not affected by clock scaling, idle, or other power saving
mechanisms. This is the basis for most interval timing
such as Thread.sleep(millls),
Object.wait(millis), and
System.nanoTime(). This clock is guaranteed
to be monotonic, and is the recommended basis for the general purpose
interval timing of user interface events, performance measurements,
and anything else that does not need to measure elapsed time during
device sleep. Most methods that accept a timestamp value expect the
uptimeMillis() clock.
elapsedRealtime() is counted in milliseconds since the
system was booted, including deep sleep. This clock should be used
when measuring time intervals that may span periods of system sleep.
Standard functions like Thread.sleep(millis) and Object.wait(millis)
are always available. These functions use the uptimeMillis()
clock; if the device enters sleep, the remainder of the time will be
postponed until the device wakes up. These synchronous functions may
be interrupted with Thread.interrupt(), and
you must handle InterruptedException.
SystemClock.sleep(millis) is a utility function
very similar to Thread.sleep(millis), but it
ignores InterruptedException. Use this function for delays if
you do not use Thread.interrupt(), as it will
preserve the interrupted state of the thread.
The Handler class can schedule asynchronous
callbacks at an absolute or relative time. Handler objects also use the
uptimeMillis() clock, and require an event loop (normally present in any GUI application).
The AlarmManager can trigger one-time or
recurring events which occur even when the device is in deep sleep
or your application is not running. Events may be scheduled with your
choice of System.currentTimeMillis() (RTC) or
elapsedRealtime() (ELAPSED_REALTIME), and cause an
Intent broadcast when they occur.
| Method Summary | |
|---|---|
static long |
currentThreadTimeMillis()
Returns milliseconds running in the current thread. |
static long |
elapsedRealtime()
Returns milliseconds since boot, including time spent in sleep. |
static boolean |
setCurrentTimeMillis(long millis)
Sets the current wall time, in milliseconds. |
static void |
sleep(long ms)
Waits a given number of milliseconds (of uptimeMillis) before returning. |
static long |
uptimeMillis()
Returns milliseconds since boot, not counting time spent in deep sleep. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public static void sleep(long ms)
Thread.sleep(long), but does not throw
InterruptedException; Thread.interrupt() events are
deferred until the next interruptible operation. Does not return until
at least the specified number of milliseconds has elapsed.
ms - to sleep before returning, in milliseconds of uptime.public static boolean setCurrentTimeMillis(long millis)
public static long uptimeMillis()
public static long elapsedRealtime()
public static long currentThreadTimeMillis()
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