Build 1.0_r1(from source)

java.util.concurrent
Class Semaphore

java.lang.Object
  extended by java.util.concurrent.Semaphore
All Implemented Interfaces:
Serializable

public class Semaphore
extends Object
implements Serializable

A counting semaphore. Conceptually, a semaphore maintains a set of permits. Each acquire() blocks if necessary until a permit is available, and then takes it. Each release() adds a permit, potentially releasing a blocking acquirer. However, no actual permit objects are used; the Semaphore just keeps a count of the number available and acts accordingly.

Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:

 class Pool {
   private static final MAX_AVAILABLE = 100;
   private final Semaphore available = new Semaphore(MAX_AVAILABLE, true);

   public Object getItem() throws InterruptedException {
     available.acquire();
     return getNextAvailableItem();
   }

   public void putItem(Object x) {
     if (markAsUnused(x))
       available.release();
   }

   // Not a particularly efficient data structure; just for demo

   protected Object[] items = ... whatever kinds of items being managed
   protected boolean[] used = new boolean[MAX_AVAILABLE];

   protected synchronized Object getNextAvailableItem() {
     for (int i = 0; i < max_available;="" ++i)="" {="" if="" (!used[i])="" {="" used[i]="true;" return="" items[i];="" }="" }="" return="" null;="" not="" reached="" }="" protected="" synchronized="" boolean="" markasunused(object="" item)="" {="" for="" (int="" i="0;" i="">< max_available;="" ++i)="" {="" if="" (item="=" items[i])="" {="" if="" (used[i])="" {="" used[i]="false;" return="" true;="" }="" else="" return="" false;="" }="" }="" return="" false;="" }="" }="">

Before obtaining an item each thread must acquire a permit from the semaphore, guaranteeing that an item is available for use. When the thread has finished with the item it is returned back to the pool and a permit is returned to the semaphore, allowing another thread to acquire that item. Note that no synchronization lock is held when acquire() is called as that would prevent an item from being returned to the pool. The semaphore encapsulates the synchronization needed to restrict access to the pool, separately from any synchronization needed to maintain the consistency of the pool itself.

A semaphore initialized to one, and which is used such that it only has at most one permit available, can serve as a mutual exclusion lock. This is more commonly known as a binary semaphore, because it only has two states: one permit available, or zero permits available. When used in this way, the binary semaphore has the property (unlike many Lock implementations), that the "lock" can be released by a thread other than the owner (as semaphores have no notion of ownership). This can be useful in some specialized contexts, such as deadlock recovery.

The constructor for this class optionally accepts a fairness parameter. When set false, this class makes no guarantees about the order in which threads acquire permits. In particular, barging is permitted, that is, a thread invoking acquire() can be allocated a permit ahead of a thread that has been waiting. When fairness is set true, the semaphore guarantees that threads invoking any of the acquire methods are allocated permits in the order in which their invocation of those methods was processed (first-in-first-out; FIFO). Note that FIFO ordering necessarily applies to specific internal points of execution within these methods. So, it is possible for one thread to invoke acquire before another, but reach the ordering point after the other, and similarly upon return from the method.

Generally, semaphores used to control resource access should be initialized as fair, to ensure that no thread is starved out from accessing a resource. When using semaphores for other kinds of synchronization control, the throughput advantages of non-fair ordering often outweigh fairness considerations.

This class also provides convenience methods to acquire and release multiple permits at a time. Beware of the increased risk of indefinite postponement when these methods are used without fairness set true.

Since:
1.5
See Also:
Serialized Form

Nested Class Summary
(package private) static class Semaphore.FairSync
          Fair version
(package private) static class Semaphore.NonfairSync
          NonFair version
(package private) static class Semaphore.Sync
          Synchronization implementation for semaphore.
 
Constructor Summary
Semaphore(int permits)
          Creates a Semaphore with the given number of permits and nonfair fairness setting.
Semaphore(int permits, boolean fair)
          Creates a Semaphore with the given number of permits and the given fairness setting.
 
Method Summary
 void acquire()
          Acquires a permit from this semaphore, blocking until one is available, or the thread is interrupted.
 void acquire(int permits)
          Acquires the given number of permits from this semaphore, blocking until all are available, or the thread is interrupted.
 void acquireUninterruptibly()
          Acquires a permit from this semaphore, blocking until one is available.
 void acquireUninterruptibly(int permits)
          Acquires the given number of permits from this semaphore, blocking until all are available.
 int availablePermits()
          Returns the current number of permits available in this semaphore.
 int drainPermits()
          Acquire and return all permits that are immediately available.
protected  Collection<Thread> getQueuedThreads()
          Returns a collection containing threads that may be waiting to acquire.
 int getQueueLength()
          Returns an estimate of the number of threads waiting to acquire.
 boolean hasQueuedThreads()
          Queries whether any threads are waiting to acquire.
 boolean isFair()
          Returns true if this semaphore has fairness set true.
protected  void reducePermits(int reduction)
          Shrinks the number of available permits by the indicated reduction.
 void release()
          Releases a permit, returning it to the semaphore.
 void release(int permits)
          Releases the given number of permits, returning them to the semaphore.
 String toString()
          Returns a string identifying this semaphore, as well as its state.
 boolean tryAcquire()
          Acquires a permit from this semaphore, only if one is available at the time of invocation.
 boolean tryAcquire(int permits)
          Acquires the given number of permits from this semaphore, only if all are available at the time of invocation.
 boolean tryAcquire(int permits, long timeout, TimeUnit unit)
          Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted.
 boolean tryAcquire(long timeout, TimeUnit unit)
          Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

Semaphore

public Semaphore(int permits)
Creates a Semaphore with the given number of permits and nonfair fairness setting.

Parameters:
permits - the initial number of permits available. This value may be negative, in which case releases must occur before any acquires will be granted.

Semaphore

public Semaphore(int permits,
                 boolean fair)
Creates a Semaphore with the given number of permits and the given fairness setting.

Parameters:
permits - the initial number of permits available. This value may be negative, in which case releases must occur before any acquires will be granted.
fair - true if this semaphore will guarantee first-in first-out granting of permits under contention, else false.
Method Detail

acquire

public void acquire()
             throws InterruptedException
Acquires a permit from this semaphore, blocking until one is available, or the thread is interrupted.

Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:

If the current thread:

then InterruptedException is thrown and the current thread's interrupted status is cleared.

Throws:
InterruptedException - if the current thread is interrupted
See Also:
Thread.interrupt()

acquireUninterruptibly

public void acquireUninterruptibly()
Acquires a permit from this semaphore, blocking until one is available.

Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes the release() method for this semaphore and the current thread is next to be assigned a permit.

If the current thread is interrupted while waiting for a permit then it will continue to wait, but the time at which the thread is assigned a permit may change compared to the time it would have received the permit had no interruption occurred. When the thread does return from this method its interrupt status will be set.


tryAcquire

public boolean tryAcquire()
Acquires a permit from this semaphore, only if one is available at the time of invocation.

Acquires a permit, if one is available and returns immediately, with the value true, reducing the number of available permits by one.

If no permit is available then this method will return immediately with the value false.

Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire() will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).

Returns:
true if a permit was acquired and false otherwise.

tryAcquire

public boolean tryAcquire(long timeout,
                          TimeUnit unit)
                   throws InterruptedException
Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted.

Acquires a permit, if one is available and returns immediately, with the value true, reducing the number of available permits by one.

If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:

If a permit is acquired then the value true is returned.

If the current thread:

then InterruptedException is thrown and the current thread's interrupted status is cleared.

If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all.

Parameters:
timeout - the maximum time to wait for a permit
unit - the time unit of the timeout argument.
Returns:
true if a permit was acquired and false if the waiting time elapsed before a permit was acquired.
Throws:
InterruptedException - if the current thread is interrupted
See Also:
Thread.interrupt()

release

public void release()
Releases a permit, returning it to the semaphore.

Releases a permit, increasing the number of available permits by one. If any threads are blocking trying to acquire a permit, then one is selected and given the permit that was just released. That thread is re-enabled for thread scheduling purposes.

There is no requirement that a thread that releases a permit must have acquired that permit by calling acquire(). Correct usage of a semaphore is established by programming convention in the application.


acquire

public void acquire(int permits)
             throws InterruptedException
Acquires the given number of permits from this semaphore, blocking until all are available, or the thread is interrupted.

Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:

If the current thread:

then InterruptedException is thrown and the current thread's interrupted status is cleared. Any permits that were to be assigned to this thread are instead assigned to the next waiting thread(s), as if they had been made available by a call to release().

Parameters:
permits - the number of permits to acquire
Throws:
InterruptedException - if the current thread is interrupted
IllegalArgumentException - if permits less than zero.
See Also:
Thread.interrupt()

acquireUninterruptibly

public void acquireUninterruptibly(int permits)
Acquires the given number of permits from this semaphore, blocking until all are available.

Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until some other thread invokes one of the release methods for this semaphore, the current thread is next to be assigned permits and the number of available permits satisfies this request.

If the current thread is interrupted while waiting for permits then it will continue to wait and its position in the queue is not affected. When the thread does return from this method its interrupt status will be set.

Parameters:
permits - the number of permits to acquire
Throws:
IllegalArgumentException - if permits less than zero.

tryAcquire

public boolean tryAcquire(int permits)
Acquires the given number of permits from this semaphore, only if all are available at the time of invocation.

Acquires the given number of permits, if they are available, and returns immediately, with the value true, reducing the number of available permits by the given amount.

If insufficient permits are available then this method will return immediately with the value false and the number of available permits is unchanged.

Even when this semaphore has been set to use a fair ordering policy, a call to tryAcquire will immediately acquire a permit if one is available, whether or not other threads are currently waiting. This "barging" behavior can be useful in certain circumstances, even though it breaks fairness. If you want to honor the fairness setting, then use tryAcquire(permits, 0, TimeUnit.SECONDS) which is almost equivalent (it also detects interruption).

Parameters:
permits - the number of permits to acquire
Returns:
true if the permits were acquired and false otherwise.
Throws:
IllegalArgumentException - if permits less than zero.

tryAcquire

public boolean tryAcquire(int permits,
                          long timeout,
                          TimeUnit unit)
                   throws InterruptedException
Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted.

Acquires the given number of permits, if they are available and returns immediately, with the value true, reducing the number of available permits by the given amount.

If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:

If the permits are acquired then the value true is returned.

If the current thread:

then InterruptedException is thrown and the current thread's interrupted status is cleared. Any permits that were to be assigned to this thread, are instead assigned to the next waiting thread(s), as if they had been made available by a call to release().

If the specified waiting time elapses then the value false is returned. If the time is less than or equal to zero, the method will not wait at all. Any permits that were to be assigned to this thread, are instead assigned to the next waiting thread(s), as if they had been made available by a call to release().

Parameters:
permits - the number of permits to acquire
timeout - the maximum time to wait for the permits
unit - the time unit of the timeout argument.
Returns:
true if all permits were acquired and false if the waiting time elapsed before all permits were acquired.
Throws:
InterruptedException - if the current thread is interrupted
IllegalArgumentException - if permits less than zero.
See Also:
Thread.interrupt()

release

public void release(int permits)
Releases the given number of permits, returning them to the semaphore.

Releases the given number of permits, increasing the number of available permits by that amount. If any threads are blocking trying to acquire permits, then the one that has been waiting the longest is selected and given the permits that were just released. If the number of available permits satisfies that thread's request then that thread is re-enabled for thread scheduling purposes; otherwise the thread continues to wait. If there are still permits available after the first thread's request has been satisfied, then those permits are assigned to the next waiting thread. If it is satisfied then it is re-enabled for thread scheduling purposes. This continues until there are insufficient permits to satisfy the next waiting thread, or there are no more waiting threads.

There is no requirement that a thread that releases a permit must have acquired that permit by calling acquire. Correct usage of a semaphore is established by programming convention in the application.

Parameters:
permits - the number of permits to release
Throws:
IllegalArgumentException - if permits less than zero.

availablePermits

public int availablePermits()
Returns the current number of permits available in this semaphore.

This method is typically used for debugging and testing purposes.

Returns:
the number of permits available in this semaphore.

drainPermits

public int drainPermits()
Acquire and return all permits that are immediately available.

Returns:
the number of permits

reducePermits

protected void reducePermits(int reduction)
Shrinks the number of available permits by the indicated reduction. This method can be useful in subclasses that use semaphores to track resources that become unavailable. This method differs from acquire in that it does not block waiting for permits to become available.

Parameters:
reduction - the number of permits to remove
Throws:
IllegalArgumentException - if reduction is negative

isFair

public boolean isFair()
Returns true if this semaphore has fairness set true.

Returns:
true if this semaphore has fairness set true.

hasQueuedThreads

public final boolean hasQueuedThreads()
Queries whether any threads are waiting to acquire. Note that because cancellations may occur at any time, a true return does not guarantee that any other thread will ever acquire. This method is designed primarily for use in monitoring of the system state.

Returns:
true if there may be other threads waiting to acquire the lock.

getQueueLength

public final int getQueueLength()
Returns an estimate of the number of threads waiting to acquire. The value is only an estimate because the number of threads may change dynamically while this method traverses internal data structures. This method is designed for use in monitoring of the system state, not for synchronization control.

Returns:
the estimated number of threads waiting for this lock

getQueuedThreads

protected Collection<Thread> getQueuedThreads()
Returns a collection containing threads that may be waiting to acquire. Because the actual set of threads may change dynamically while constructing this result, the returned collection is only a best-effort estimate. The elements of the returned collection are in no particular order. This method is designed to facilitate construction of subclasses that provide more extensive monitoring facilities.

Returns:
the collection of threads

toString

public String toString()
Returns a string identifying this semaphore, as well as its state. The state, in brackets, includes the String "Permits =" followed by the number of permits.

Overrides:
toString in class Object
Returns:
a string identifying this semaphore, as well as its state

Build 1.0_r1(from source)

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