Build 1.0_r1(from source)

javax.microedition.khronos.opengles
Interface GL10

All Superinterfaces:
GL
All Known Subinterfaces:
GL11
All Known Implementing Classes:
GLErrorWrapper, GLLogWrapper, GLWrapperBase

public interface GL10
extends GL


Field Summary
static int GL_ADD
           
static int GL_ALIASED_LINE_WIDTH_RANGE
           
static int GL_ALIASED_POINT_SIZE_RANGE
           
static int GL_ALPHA
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_TEST
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_BACK
           
static int GL_BLEND
           
static int GL_BLUE_BITS
           
static int GL_BYTE
           
static int GL_CCW
           
static int GL_CLAMP_TO_EDGE
           
static int GL_CLEAR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COMPRESSED_TEXTURE_FORMATS
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_CULL_FACE
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_TEST
           
static int GL_DIFFUSE
           
static int GL_DITHER
           
static int GL_DONT_CARE
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_EMISSION
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXTENSIONS
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FIXED
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FOG
           
static int GL_FOG_COLOR
           
static int GL_FOG_DENSITY
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_GEQUAL
           
static int GL_GREATER
           
static int GL_GREEN_BITS
           
static int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
           
static int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
           
static int GL_INCR
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LINE_LOOP
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STRIP
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_MAX_ELEMENTS_INDICES
           
static int GL_MAX_ELEMENTS_VERTICES
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_TEXTURE_UNITS
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MODELVIEW
           
static int GL_MODULATE
           
static int GL_MULTISAMPLE
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_NUM_COMPRESSED_TEXTURE_FORMATS
           
static int GL_ONE
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PALETTE4_R5_G6_B5_OES
           
static int GL_PALETTE4_RGB5_A1_OES
           
static int GL_PALETTE4_RGB8_OES
           
static int GL_PALETTE4_RGBA4_OES
           
static int GL_PALETTE4_RGBA8_OES
           
static int GL_PALETTE8_R5_G6_B5_OES
           
static int GL_PALETTE8_RGB5_A1_OES
           
static int GL_PALETTE8_RGB8_OES
           
static int GL_PALETTE8_RGBA4_OES
           
static int GL_PALETTE8_RGBA8_OES
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_POINT_FADE_THRESHOLD_SIZE
           
static int GL_POINT_SIZE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINTS
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POSITION
           
static int GL_PROJECTION
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_RED_BITS
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_RESCALE_NORMAL
           
static int GL_RGB
           
static int GL_RGBA
           
static int GL_SAMPLE_ALPHA_TO_COVERAGE
           
static int GL_SAMPLE_ALPHA_TO_ONE
           
static int GL_SAMPLE_COVERAGE
           
static int GL_SCISSOR_TEST
           
static int GL_SET
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SMOOTH
           
static int GL_SMOOTH_LINE_WIDTH_RANGE
           
static int GL_SMOOTH_POINT_SIZE_RANGE
           
static int GL_SPECULAR
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_TEST
           
static int GL_SUBPIXEL_BITS
           
static int GL_TEXTURE
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TEXTURE0
           
static int GL_TEXTURE1
           
static int GL_TEXTURE10
           
static int GL_TEXTURE11
           
static int GL_TEXTURE12
           
static int GL_TEXTURE13
           
static int GL_TEXTURE14
           
static int GL_TEXTURE15
           
static int GL_TEXTURE16
           
static int GL_TEXTURE17
           
static int GL_TEXTURE18
           
static int GL_TEXTURE19
           
static int GL_TEXTURE2
           
static int GL_TEXTURE20
           
static int GL_TEXTURE21
           
static int GL_TEXTURE22
           
static int GL_TEXTURE23
           
static int GL_TEXTURE24
           
static int GL_TEXTURE25
           
static int GL_TEXTURE26
           
static int GL_TEXTURE27
           
static int GL_TEXTURE28
           
static int GL_TEXTURE29
           
static int GL_TEXTURE3
           
static int GL_TEXTURE30
           
static int GL_TEXTURE31
           
static int GL_TEXTURE4
           
static int GL_TEXTURE5
           
static int GL_TEXTURE6
           
static int GL_TEXTURE7
           
static int GL_TEXTURE8
           
static int GL_TEXTURE9
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLES
           
static int GL_TRUE
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_SHORT
           
static int GL_UNSIGNED_SHORT_4_4_4_4
           
static int GL_UNSIGNED_SHORT_5_5_5_1
           
static int GL_UNSIGNED_SHORT_5_6_5
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERTEX_ARRAY
           
static int GL_XOR
           
static int GL_ZERO
           
 
Method Summary
 void glActiveTexture(int texture)
           
 void glAlphaFunc(int func, float ref)
           
 void glAlphaFuncx(int func, int ref)
           
 void glBindTexture(int target, int texture)
           
 void glBlendFunc(int sfactor, int dfactor)
           
 void glClear(int mask)
           
 void glClearColor(float red, float green, float blue, float alpha)
           
 void glClearColorx(int red, int green, int blue, int alpha)
           
 void glClearDepthf(float depth)
           
 void glClearDepthx(int depth)
           
 void glClearStencil(int s)
           
 void glClientActiveTexture(int texture)
           
 void glColor4f(float red, float green, float blue, float alpha)
           
 void glColor4x(int red, int green, int blue, int alpha)
           
 void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
           
 void glColorPointer(int size, int type, int stride, Buffer pointer)
           
 void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
           
 void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
           
 void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
           
 void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
 void glCullFace(int mode)
           
 void glDeleteTextures(int n, int[] textures, int offset)
           
 void glDeleteTextures(int n, IntBuffer textures)
           
 void glDepthFunc(int func)
           
 void glDepthMask(boolean flag)
           
 void glDepthRangef(float zNear, float zFar)
           
 void glDepthRangex(int zNear, int zFar)
           
 void glDisable(int cap)
           
 void glDisableClientState(int array)
           
 void glDrawArrays(int mode, int first, int count)
           
 void glDrawElements(int mode, int count, int type, Buffer indices)
           
 void glEnable(int cap)
           
 void glEnableClientState(int array)
           
 void glFinish()
           
 void glFlush()
           
 void glFogf(int pname, float param)
           
 void glFogfv(int pname, float[] params, int offset)
           
 void glFogfv(int pname, FloatBuffer params)
           
 void glFogx(int pname, int param)
           
 void glFogxv(int pname, int[] params, int offset)
           
 void glFogxv(int pname, IntBuffer params)
           
 void glFrontFace(int mode)
           
 void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
           
 void glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
           
 void glGenTextures(int n, int[] textures, int offset)
           
 void glGenTextures(int n, IntBuffer textures)
           
 int glGetError()
           
 void glGetIntegerv(int pname, int[] params, int offset)
           
 void glGetIntegerv(int pname, IntBuffer params)
           
 String glGetString(int name)
           
 void glHint(int target, int mode)
           
 void glLightf(int light, int pname, float param)
           
 void glLightfv(int light, int pname, float[] params, int offset)
           
 void glLightfv(int light, int pname, FloatBuffer params)
           
 void glLightModelf(int pname, float param)
           
 void glLightModelfv(int pname, float[] params, int offset)
           
 void glLightModelfv(int pname, FloatBuffer params)
           
 void glLightModelx(int pname, int param)
           
 void glLightModelxv(int pname, int[] params, int offset)
           
 void glLightModelxv(int pname, IntBuffer params)
           
 void glLightx(int light, int pname, int param)
           
 void glLightxv(int light, int pname, int[] params, int offset)
           
 void glLightxv(int light, int pname, IntBuffer params)
           
 void glLineWidth(float width)
           
 void glLineWidthx(int width)
           
 void glLoadIdentity()
           
 void glLoadMatrixf(float[] m, int offset)
           
 void glLoadMatrixf(FloatBuffer m)
           
 void glLoadMatrixx(int[] m, int offset)
           
 void glLoadMatrixx(IntBuffer m)
           
 void glLogicOp(int opcode)
           
 void glMaterialf(int face, int pname, float param)
           
 void glMaterialfv(int face, int pname, float[] params, int offset)
           
 void glMaterialfv(int face, int pname, FloatBuffer params)
           
 void glMaterialx(int face, int pname, int param)
           
 void glMaterialxv(int face, int pname, int[] params, int offset)
           
 void glMaterialxv(int face, int pname, IntBuffer params)
           
 void glMatrixMode(int mode)
           
 void glMultiTexCoord4f(int target, float s, float t, float r, float q)
           
 void glMultiTexCoord4x(int target, int s, int t, int r, int q)
           
 void glMultMatrixf(float[] m, int offset)
           
 void glMultMatrixf(FloatBuffer m)
           
 void glMultMatrixx(int[] m, int offset)
           
 void glMultMatrixx(IntBuffer m)
           
 void glNormal3f(float nx, float ny, float nz)
           
 void glNormal3x(int nx, int ny, int nz)
           
 void glNormalPointer(int type, int stride, Buffer pointer)
           
 void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
           
 void glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
           
 void glPixelStorei(int pname, int param)
           
 void glPointSize(float size)
           
 void glPointSizex(int size)
           
 void glPolygonOffset(float factor, float units)
           
 void glPolygonOffsetx(int factor, int units)
           
 void glPopMatrix()
           
 void glPushMatrix()
           
 void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
           
 void glRotatef(float angle, float x, float y, float z)
           
 void glRotatex(int angle, int x, int y, int z)
           
 void glSampleCoverage(float value, boolean invert)
           
 void glSampleCoveragex(int value, boolean invert)
           
 void glScalef(float x, float y, float z)
           
 void glScalex(int x, int y, int z)
           
 void glScissor(int x, int y, int width, int height)
           
 void glShadeModel(int mode)
           
 void glStencilFunc(int func, int ref, int mask)
           
 void glStencilMask(int mask)
           
 void glStencilOp(int fail, int zfail, int zpass)
           
 void glTexCoordPointer(int size, int type, int stride, Buffer pointer)
           
 void glTexEnvf(int target, int pname, float param)
           
 void glTexEnvfv(int target, int pname, float[] params, int offset)
           
 void glTexEnvfv(int target, int pname, FloatBuffer params)
           
 void glTexEnvx(int target, int pname, int param)
           
 void glTexEnvxv(int target, int pname, int[] params, int offset)
           
 void glTexEnvxv(int target, int pname, IntBuffer params)
           
 void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
           
 void glTexParameterf(int target, int pname, float param)
           
 void glTexParameterx(int target, int pname, int param)
           
 void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
           
 void glTranslatef(float x, float y, float z)
           
 void glTranslatex(int x, int y, int z)
           
 void glVertexPointer(int size, int type, int stride, Buffer pointer)
           
 void glViewport(int x, int y, int width, int height)
           
 

Field Detail

GL_ADD

static final int GL_ADD
See Also:
Constant Field Values

GL_ALIASED_LINE_WIDTH_RANGE

static final int GL_ALIASED_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_ALIASED_POINT_SIZE_RANGE

static final int GL_ALIASED_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_ALPHA

static final int GL_ALPHA
See Also:
Constant Field Values

GL_ALPHA_BITS

static final int GL_ALPHA_BITS
See Also:
Constant Field Values

GL_ALPHA_TEST

static final int GL_ALPHA_TEST
See Also:
Constant Field Values

GL_ALWAYS

static final int GL_ALWAYS
See Also:
Constant Field Values

GL_AMBIENT

static final int GL_AMBIENT
See Also:
Constant Field Values

GL_AMBIENT_AND_DIFFUSE

static final int GL_AMBIENT_AND_DIFFUSE
See Also:
Constant Field Values

GL_AND

static final int GL_AND
See Also:
Constant Field Values

GL_AND_INVERTED

static final int GL_AND_INVERTED
See Also:
Constant Field Values

GL_AND_REVERSE

static final int GL_AND_REVERSE
See Also:
Constant Field Values

GL_BACK

static final int GL_BACK
See Also:
Constant Field Values

GL_BLEND

static final int GL_BLEND
See Also:
Constant Field Values

GL_BLUE_BITS

static final int GL_BLUE_BITS
See Also:
Constant Field Values

GL_BYTE

static final int GL_BYTE
See Also:
Constant Field Values

GL_CCW

static final int GL_CCW
See Also:
Constant Field Values

GL_CLAMP_TO_EDGE

static final int GL_CLAMP_TO_EDGE
See Also:
Constant Field Values

GL_CLEAR

static final int GL_CLEAR
See Also:
Constant Field Values

GL_COLOR_ARRAY

static final int GL_COLOR_ARRAY
See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

static final int GL_COLOR_BUFFER_BIT
See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

static final int GL_COLOR_LOGIC_OP
See Also:
Constant Field Values

GL_COLOR_MATERIAL

static final int GL_COLOR_MATERIAL
See Also:
Constant Field Values

GL_COMPRESSED_TEXTURE_FORMATS

static final int GL_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_CONSTANT_ATTENUATION

static final int GL_CONSTANT_ATTENUATION
See Also:
Constant Field Values

GL_COPY

static final int GL_COPY
See Also:
Constant Field Values

GL_COPY_INVERTED

static final int GL_COPY_INVERTED
See Also:
Constant Field Values

GL_CULL_FACE

static final int GL_CULL_FACE
See Also:
Constant Field Values

GL_CW

static final int GL_CW
See Also:
Constant Field Values

GL_DECAL

static final int GL_DECAL
See Also:
Constant Field Values

GL_DECR

static final int GL_DECR
See Also:
Constant Field Values

GL_DEPTH_BITS

static final int GL_DEPTH_BITS
See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT

static final int GL_DEPTH_BUFFER_BIT
See Also:
Constant Field Values

GL_DEPTH_TEST

static final int GL_DEPTH_TEST
See Also:
Constant Field Values

GL_DIFFUSE

static final int GL_DIFFUSE
See Also:
Constant Field Values

GL_DITHER

static final int GL_DITHER
See Also:
Constant Field Values

GL_DONT_CARE

static final int GL_DONT_CARE
See Also:
Constant Field Values

GL_DST_ALPHA

static final int GL_DST_ALPHA
See Also:
Constant Field Values

GL_DST_COLOR

static final int GL_DST_COLOR
See Also:
Constant Field Values

GL_EMISSION

static final int GL_EMISSION
See Also:
Constant Field Values

GL_EQUAL

static final int GL_EQUAL
See Also:
Constant Field Values

GL_EQUIV

static final int GL_EQUIV
See Also:
Constant Field Values

GL_EXP

static final int GL_EXP
See Also:
Constant Field Values

GL_EXP2

static final int GL_EXP2
See Also:
Constant Field Values

GL_EXTENSIONS

static final int GL_EXTENSIONS
See Also:
Constant Field Values

GL_FALSE

static final int GL_FALSE
See Also:
Constant Field Values

GL_FASTEST

static final int GL_FASTEST
See Also:
Constant Field Values

GL_FIXED

static final int GL_FIXED
See Also:
Constant Field Values

GL_FLAT

static final int GL_FLAT
See Also:
Constant Field Values

GL_FLOAT

static final int GL_FLOAT
See Also:
Constant Field Values

GL_FOG

static final int GL_FOG
See Also:
Constant Field Values

GL_FOG_COLOR

static final int GL_FOG_COLOR
See Also:
Constant Field Values

GL_FOG_DENSITY

static final int GL_FOG_DENSITY
See Also:
Constant Field Values

GL_FOG_END

static final int GL_FOG_END
See Also:
Constant Field Values

GL_FOG_HINT

static final int GL_FOG_HINT
See Also:
Constant Field Values

GL_FOG_MODE

static final int GL_FOG_MODE
See Also:
Constant Field Values

GL_FOG_START

static final int GL_FOG_START
See Also:
Constant Field Values

GL_FRONT

static final int GL_FRONT
See Also:
Constant Field Values

GL_FRONT_AND_BACK

static final int GL_FRONT_AND_BACK
See Also:
Constant Field Values

GL_GEQUAL

static final int GL_GEQUAL
See Also:
Constant Field Values

GL_GREATER

static final int GL_GREATER
See Also:
Constant Field Values

GL_GREEN_BITS

static final int GL_GREEN_BITS
See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
See Also:
Constant Field Values

GL_INCR

static final int GL_INCR
See Also:
Constant Field Values

GL_INVALID_ENUM

static final int GL_INVALID_ENUM
See Also:
Constant Field Values

GL_INVALID_OPERATION

static final int GL_INVALID_OPERATION
See Also:
Constant Field Values

GL_INVALID_VALUE

static final int GL_INVALID_VALUE
See Also:
Constant Field Values

GL_INVERT

static final int GL_INVERT
See Also:
Constant Field Values

GL_KEEP

static final int GL_KEEP
See Also:
Constant Field Values

GL_LEQUAL

static final int GL_LEQUAL
See Also:
Constant Field Values

GL_LESS

static final int GL_LESS
See Also:
Constant Field Values

GL_LIGHT_MODEL_AMBIENT

static final int GL_LIGHT_MODEL_AMBIENT
See Also:
Constant Field Values

GL_LIGHT_MODEL_TWO_SIDE

static final int GL_LIGHT_MODEL_TWO_SIDE
See Also:
Constant Field Values

GL_LIGHT0

static final int GL_LIGHT0
See Also:
Constant Field Values

GL_LIGHT1

static final int GL_LIGHT1
See Also:
Constant Field Values

GL_LIGHT2

static final int GL_LIGHT2
See Also:
Constant Field Values

GL_LIGHT3

static final int GL_LIGHT3
See Also:
Constant Field Values

GL_LIGHT4

static final int GL_LIGHT4
See Also:
Constant Field Values

GL_LIGHT5

static final int GL_LIGHT5
See Also:
Constant Field Values

GL_LIGHT6

static final int GL_LIGHT6
See Also:
Constant Field Values

GL_LIGHT7

static final int GL_LIGHT7
See Also:
Constant Field Values

GL_LIGHTING

static final int GL_LIGHTING
See Also:
Constant Field Values

GL_LINE_LOOP

static final int GL_LINE_LOOP
See Also:
Constant Field Values

GL_LINE_SMOOTH

static final int GL_LINE_SMOOTH
See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

static final int GL_LINE_SMOOTH_HINT
See Also:
Constant Field Values

GL_LINE_STRIP

static final int GL_LINE_STRIP
See Also:
Constant Field Values

GL_LINEAR

static final int GL_LINEAR
See Also:
Constant Field Values

GL_LINEAR_ATTENUATION

static final int GL_LINEAR_ATTENUATION
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

static final int GL_LINEAR_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

static final int GL_LINEAR_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_LINES

static final int GL_LINES
See Also:
Constant Field Values

GL_LUMINANCE

static final int GL_LUMINANCE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

static final int GL_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_MAX_ELEMENTS_INDICES

static final int GL_MAX_ELEMENTS_INDICES
See Also:
Constant Field Values

GL_MAX_ELEMENTS_VERTICES

static final int GL_MAX_ELEMENTS_VERTICES
See Also:
Constant Field Values

GL_MAX_LIGHTS

static final int GL_MAX_LIGHTS
See Also:
Constant Field Values

GL_MAX_MODELVIEW_STACK_DEPTH

static final int GL_MAX_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_PROJECTION_STACK_DEPTH

static final int GL_MAX_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

static final int GL_MAX_TEXTURE_SIZE
See Also:
Constant Field Values

GL_MAX_TEXTURE_STACK_DEPTH

static final int GL_MAX_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_TEXTURE_UNITS

static final int GL_MAX_TEXTURE_UNITS
See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

static final int GL_MAX_VIEWPORT_DIMS
See Also:
Constant Field Values

GL_MODELVIEW

static final int GL_MODELVIEW
See Also:
Constant Field Values

GL_MODULATE

static final int GL_MODULATE
See Also:
Constant Field Values

GL_MULTISAMPLE

static final int GL_MULTISAMPLE
See Also:
Constant Field Values

GL_NAND

static final int GL_NAND
See Also:
Constant Field Values

GL_NEAREST

static final int GL_NEAREST
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

static final int GL_NEAREST_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

static final int GL_NEAREST_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_NEVER

static final int GL_NEVER
See Also:
Constant Field Values

GL_NICEST

static final int GL_NICEST
See Also:
Constant Field Values

GL_NO_ERROR

static final int GL_NO_ERROR
See Also:
Constant Field Values

GL_NOOP

static final int GL_NOOP
See Also:
Constant Field Values

GL_NOR

static final int GL_NOR
See Also:
Constant Field Values

GL_NORMAL_ARRAY

static final int GL_NORMAL_ARRAY
See Also:
Constant Field Values

GL_NORMALIZE

static final int GL_NORMALIZE
See Also:
Constant Field Values

GL_NOTEQUAL

static final int GL_NOTEQUAL
See Also:
Constant Field Values

GL_NUM_COMPRESSED_TEXTURE_FORMATS

static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
See Also:
Constant Field Values

GL_ONE

static final int GL_ONE
See Also:
Constant Field Values

GL_ONE_MINUS_DST_ALPHA

static final int GL_ONE_MINUS_DST_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

static final int GL_ONE_MINUS_DST_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

static final int GL_ONE_MINUS_SRC_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

static final int GL_ONE_MINUS_SRC_COLOR
See Also:
Constant Field Values

GL_OR

static final int GL_OR
See Also:
Constant Field Values

GL_OR_INVERTED

static final int GL_OR_INVERTED
See Also:
Constant Field Values

GL_OR_REVERSE

static final int GL_OR_REVERSE
See Also:
Constant Field Values

GL_OUT_OF_MEMORY

static final int GL_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_PACK_ALIGNMENT

static final int GL_PACK_ALIGNMENT
See Also:
Constant Field Values

GL_PALETTE4_R5_G6_B5_OES

static final int GL_PALETTE4_R5_G6_B5_OES
See Also:
Constant Field Values

GL_PALETTE4_RGB5_A1_OES

static final int GL_PALETTE4_RGB5_A1_OES
See Also:
Constant Field Values

GL_PALETTE4_RGB8_OES

static final int GL_PALETTE4_RGB8_OES
See Also:
Constant Field Values

GL_PALETTE4_RGBA4_OES

static final int GL_PALETTE4_RGBA4_OES
See Also:
Constant Field Values

GL_PALETTE4_RGBA8_OES

static final int GL_PALETTE4_RGBA8_OES
See Also:
Constant Field Values

GL_PALETTE8_R5_G6_B5_OES

static final int GL_PALETTE8_R5_G6_B5_OES
See Also:
Constant Field Values

GL_PALETTE8_RGB5_A1_OES

static final int GL_PALETTE8_RGB5_A1_OES
See Also:
Constant Field Values

GL_PALETTE8_RGB8_OES

static final int GL_PALETTE8_RGB8_OES
See Also:
Constant Field Values

GL_PALETTE8_RGBA4_OES

static final int GL_PALETTE8_RGBA4_OES
See Also:
Constant Field Values

GL_PALETTE8_RGBA8_OES

static final int GL_PALETTE8_RGBA8_OES
See Also:
Constant Field Values

GL_PERSPECTIVE_CORRECTION_HINT

static final int GL_PERSPECTIVE_CORRECTION_HINT
See Also:
Constant Field Values

GL_POINT_SMOOTH

static final int GL_POINT_SMOOTH
See Also:
Constant Field Values

GL_POINT_SMOOTH_HINT

static final int GL_POINT_SMOOTH_HINT
See Also:
Constant Field Values

GL_POINTS

static final int GL_POINTS
See Also:
Constant Field Values

GL_POINT_FADE_THRESHOLD_SIZE

static final int GL_POINT_FADE_THRESHOLD_SIZE
See Also:
Constant Field Values

GL_POINT_SIZE

static final int GL_POINT_SIZE
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FILL

static final int GL_POLYGON_OFFSET_FILL
See Also:
Constant Field Values

GL_POLYGON_SMOOTH_HINT

static final int GL_POLYGON_SMOOTH_HINT
See Also:
Constant Field Values

GL_POSITION

static final int GL_POSITION
See Also:
Constant Field Values

GL_PROJECTION

static final int GL_PROJECTION
See Also:
Constant Field Values

GL_QUADRATIC_ATTENUATION

static final int GL_QUADRATIC_ATTENUATION
See Also:
Constant Field Values

GL_RED_BITS

static final int GL_RED_BITS
See Also:
Constant Field Values

GL_RENDERER

static final int GL_RENDERER
See Also:
Constant Field Values

GL_REPEAT

static final int GL_REPEAT
See Also:
Constant Field Values

GL_REPLACE

static final int GL_REPLACE
See Also:
Constant Field Values

GL_RESCALE_NORMAL

static final int GL_RESCALE_NORMAL
See Also:
Constant Field Values

GL_RGB

static final int GL_RGB
See Also:
Constant Field Values

GL_RGBA

static final int GL_RGBA
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_COVERAGE

static final int GL_SAMPLE_ALPHA_TO_COVERAGE
See Also:
Constant Field Values

GL_SAMPLE_ALPHA_TO_ONE

static final int GL_SAMPLE_ALPHA_TO_ONE
See Also:
Constant Field Values

GL_SAMPLE_COVERAGE

static final int GL_SAMPLE_COVERAGE
See Also:
Constant Field Values

GL_SCISSOR_TEST

static final int GL_SCISSOR_TEST
See Also:
Constant Field Values

GL_SET

static final int GL_SET
See Also:
Constant Field Values

GL_SHININESS

static final int GL_SHININESS
See Also:
Constant Field Values

GL_SHORT

static final int GL_SHORT
See Also:
Constant Field Values

GL_SMOOTH

static final int GL_SMOOTH
See Also:
Constant Field Values

GL_SMOOTH_LINE_WIDTH_RANGE

static final int GL_SMOOTH_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_SMOOTH_POINT_SIZE_RANGE

static final int GL_SMOOTH_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_SPECULAR

static final int GL_SPECULAR
See Also:
Constant Field Values

GL_SPOT_CUTOFF

static final int GL_SPOT_CUTOFF
See Also:
Constant Field Values

GL_SPOT_DIRECTION

static final int GL_SPOT_DIRECTION
See Also:
Constant Field Values

GL_SPOT_EXPONENT

static final int GL_SPOT_EXPONENT
See Also:
Constant Field Values

GL_SRC_ALPHA

static final int GL_SRC_ALPHA
See Also:
Constant Field Values

GL_SRC_ALPHA_SATURATE

static final int GL_SRC_ALPHA_SATURATE
See Also:
Constant Field Values

GL_SRC_COLOR

static final int GL_SRC_COLOR
See Also:
Constant Field Values

GL_STACK_OVERFLOW

static final int GL_STACK_OVERFLOW
See Also:
Constant Field Values

GL_STACK_UNDERFLOW

static final int GL_STACK_UNDERFLOW
See Also:
Constant Field Values

GL_STENCIL_BITS

static final int GL_STENCIL_BITS
See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

static final int GL_STENCIL_BUFFER_BIT
See Also:
Constant Field Values

GL_STENCIL_TEST

static final int GL_STENCIL_TEST
See Also:
Constant Field Values

GL_SUBPIXEL_BITS

static final int GL_SUBPIXEL_BITS
See Also:
Constant Field Values

GL_TEXTURE

static final int GL_TEXTURE
See Also:
Constant Field Values

GL_TEXTURE_2D

static final int GL_TEXTURE_2D
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY

static final int GL_TEXTURE_COORD_ARRAY
See Also:
Constant Field Values

GL_TEXTURE_ENV

static final int GL_TEXTURE_ENV
See Also:
Constant Field Values

GL_TEXTURE_ENV_COLOR

static final int GL_TEXTURE_ENV_COLOR
See Also:
Constant Field Values

GL_TEXTURE_ENV_MODE

static final int GL_TEXTURE_ENV_MODE
See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

static final int GL_TEXTURE_MAG_FILTER
See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

static final int GL_TEXTURE_MIN_FILTER
See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

static final int GL_TEXTURE_WRAP_S
See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

static final int GL_TEXTURE_WRAP_T
See Also:
Constant Field Values

GL_TEXTURE0

static final int GL_TEXTURE0
See Also:
Constant Field Values

GL_TEXTURE1

static final int GL_TEXTURE1
See Also:
Constant Field Values

GL_TEXTURE2

static final int GL_TEXTURE2
See Also:
Constant Field Values

GL_TEXTURE3

static final int GL_TEXTURE3
See Also:
Constant Field Values

GL_TEXTURE4

static final int GL_TEXTURE4
See Also:
Constant Field Values

GL_TEXTURE5

static final int GL_TEXTURE5
See Also:
Constant Field Values

GL_TEXTURE6

static final int GL_TEXTURE6
See Also:
Constant Field Values

GL_TEXTURE7

static final int GL_TEXTURE7
See Also:
Constant Field Values

GL_TEXTURE8

static final int GL_TEXTURE8
See Also:
Constant Field Values

GL_TEXTURE9

static final int GL_TEXTURE9
See Also:
Constant Field Values

GL_TEXTURE10

static final int GL_TEXTURE10
See Also:
Constant Field Values

GL_TEXTURE11

static final int GL_TEXTURE11
See Also:
Constant Field Values

GL_TEXTURE12

static final int GL_TEXTURE12
See Also:
Constant Field Values

GL_TEXTURE13

static final int GL_TEXTURE13
See Also:
Constant Field Values

GL_TEXTURE14

static final int GL_TEXTURE14
See Also:
Constant Field Values

GL_TEXTURE15

static final int GL_TEXTURE15
See Also:
Constant Field Values

GL_TEXTURE16

static final int GL_TEXTURE16
See Also:
Constant Field Values

GL_TEXTURE17

static final int GL_TEXTURE17
See Also:
Constant Field Values

GL_TEXTURE18

static final int GL_TEXTURE18
See Also:
Constant Field Values

GL_TEXTURE19

static final int GL_TEXTURE19
See Also:
Constant Field Values

GL_TEXTURE20

static final int GL_TEXTURE20
See Also:
Constant Field Values

GL_TEXTURE21

static final int GL_TEXTURE21
See Also:
Constant Field Values

GL_TEXTURE22

static final int GL_TEXTURE22
See Also:
Constant Field Values

GL_TEXTURE23

static final int GL_TEXTURE23
See Also:
Constant Field Values

GL_TEXTURE24

static final int GL_TEXTURE24
See Also:
Constant Field Values

GL_TEXTURE25

static final int GL_TEXTURE25
See Also:
Constant Field Values

GL_TEXTURE26

static final int GL_TEXTURE26
See Also:
Constant Field Values

GL_TEXTURE27

static final int GL_TEXTURE27
See Also:
Constant Field Values

GL_TEXTURE28

static final int GL_TEXTURE28
See Also:
Constant Field Values

GL_TEXTURE29

static final int GL_TEXTURE29
See Also:
Constant Field Values

GL_TEXTURE30

static final int GL_TEXTURE30
See Also:
Constant Field Values

GL_TEXTURE31

static final int GL_TEXTURE31
See Also:
Constant Field Values

GL_TRIANGLE_FAN

static final int GL_TRIANGLE_FAN
See Also:
Constant Field Values

GL_TRIANGLE_STRIP

static final int GL_TRIANGLE_STRIP
See Also:
Constant Field Values

GL_TRIANGLES

static final int GL_TRIANGLES
See Also:
Constant Field Values

GL_TRUE

static final int GL_TRUE
See Also:
Constant Field Values

GL_UNPACK_ALIGNMENT

static final int GL_UNPACK_ALIGNMENT
See Also:
Constant Field Values

GL_UNSIGNED_BYTE

static final int GL_UNSIGNED_BYTE
See Also:
Constant Field Values

GL_UNSIGNED_SHORT

static final int GL_UNSIGNED_SHORT
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_4_4_4_4

static final int GL_UNSIGNED_SHORT_4_4_4_4
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_5_5_1

static final int GL_UNSIGNED_SHORT_5_5_5_1
See Also:
Constant Field Values

GL_UNSIGNED_SHORT_5_6_5

static final int GL_UNSIGNED_SHORT_5_6_5
See Also:
Constant Field Values

GL_VENDOR

static final int GL_VENDOR
See Also:
Constant Field Values

GL_VERSION

static final int GL_VERSION
See Also:
Constant Field Values

GL_VERTEX_ARRAY

static final int GL_VERTEX_ARRAY
See Also:
Constant Field Values

GL_XOR

static final int GL_XOR
See Also:
Constant Field Values

GL_ZERO

static final int GL_ZERO
See Also:
Constant Field Values
Method Detail

glActiveTexture

void glActiveTexture(int texture)

glAlphaFunc

void glAlphaFunc(int func,
                 float ref)

glAlphaFuncx

void glAlphaFuncx(int func,
                  int ref)

glBindTexture

void glBindTexture(int target,
                   int texture)

glBlendFunc

void glBlendFunc(int sfactor,
                 int dfactor)

glClear

void glClear(int mask)

glClearColor

void glClearColor(float red,
                  float green,
                  float blue,
                  float alpha)

glClearColorx

void glClearColorx(int red,
                   int green,
                   int blue,
                   int alpha)

glClearDepthf

void glClearDepthf(float depth)

glClearDepthx

void glClearDepthx(int depth)

glClearStencil

void glClearStencil(int s)

glClientActiveTexture

void glClientActiveTexture(int texture)

glColor4f

void glColor4f(float red,
               float green,
               float blue,
               float alpha)

glColor4x

void glColor4x(int red,
               int green,
               int blue,
               int alpha)

glColorMask

void glColorMask(boolean red,
                 boolean green,
                 boolean blue,
                 boolean alpha)

glColorPointer

void glColorPointer(int size,
                    int type,
                    int stride,
                    Buffer pointer)

glCompressedTexImage2D

void glCompressedTexImage2D(int target,
                            int level,
                            int internalformat,
                            int width,
                            int height,
                            int border,
                            int imageSize,
                            Buffer data)

glCompressedTexSubImage2D

void glCompressedTexSubImage2D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int width,
                               int height,
                               int format,
                               int imageSize,
                               Buffer data)

glCopyTexImage2D

void glCopyTexImage2D(int target,
                      int level,
                      int internalformat,
                      int x,
                      int y,
                      int width,
                      int height,
                      int border)

glCopyTexSubImage2D

void glCopyTexSubImage2D(int target,
                         int level,
                         int xoffset,
                         int yoffset,
                         int x,
                         int y,
                         int width,
                         int height)

glCullFace

void glCullFace(int mode)

glDeleteTextures

void glDeleteTextures(int n,
                      int[] textures,
                      int offset)

glDeleteTextures

void glDeleteTextures(int n,
                      IntBuffer textures)

glDepthFunc

void glDepthFunc(int func)

glDepthMask

void glDepthMask(boolean flag)

glDepthRangef

void glDepthRangef(float zNear,
                   float zFar)

glDepthRangex

void glDepthRangex(int zNear,
                   int zFar)

glDisable

void glDisable(int cap)

glDisableClientState

void glDisableClientState(int array)

glDrawArrays

void glDrawArrays(int mode,
                  int first,
                  int count)

glDrawElements

void glDrawElements(int mode,
                    int count,
                    int type,
                    Buffer indices)

glEnable

void glEnable(int cap)

glEnableClientState

void glEnableClientState(int array)

glFinish

void glFinish()

glFlush

void glFlush()

glFogf

void glFogf(int pname,
            float param)

glFogfv

void glFogfv(int pname,
             float[] params,
             int offset)

glFogfv

void glFogfv(int pname,
             FloatBuffer params)

glFogx

void glFogx(int pname,
            int param)

glFogxv

void glFogxv(int pname,
             int[] params,
             int offset)

glFogxv

void glFogxv(int pname,
             IntBuffer params)

glFrontFace

void glFrontFace(int mode)

glFrustumf

void glFrustumf(float left,
                float right,
                float bottom,
                float top,
                float zNear,
                float zFar)

glFrustumx

void glFrustumx(int left,
                int right,
                int bottom,
                int top,
                int zNear,
                int zFar)

glGenTextures

void glGenTextures(int n,
                   int[] textures,
                   int offset)

glGenTextures

void glGenTextures(int n,
                   IntBuffer textures)

glGetError

int glGetError()

glGetIntegerv

void glGetIntegerv(int pname,
                   int[] params,
                   int offset)

glGetIntegerv

void glGetIntegerv(int pname,
                   IntBuffer params)

glGetString

String glGetString(int name)

glHint

void glHint(int target,
            int mode)

glLightModelf

void glLightModelf(int pname,
                   float param)

glLightModelfv

void glLightModelfv(int pname,
                    float[] params,
                    int offset)

glLightModelfv

void glLightModelfv(int pname,
                    FloatBuffer params)

glLightModelx

void glLightModelx(int pname,
                   int param)

glLightModelxv

void glLightModelxv(int pname,
                    int[] params,
                    int offset)

glLightModelxv

void glLightModelxv(int pname,
                    IntBuffer params)

glLightf

void glLightf(int light,
              int pname,
              float param)

glLightfv

void glLightfv(int light,
               int pname,
               float[] params,
               int offset)

glLightfv

void glLightfv(int light,
               int pname,
               FloatBuffer params)

glLightx

void glLightx(int light,
              int pname,
              int param)

glLightxv

void glLightxv(int light,
               int pname,
               int[] params,
               int offset)

glLightxv

void glLightxv(int light,
               int pname,
               IntBuffer params)

glLineWidth

void glLineWidth(float width)

glLineWidthx

void glLineWidthx(int width)

glLoadIdentity

void glLoadIdentity()

glLoadMatrixf

void glLoadMatrixf(float[] m,
                   int offset)

glLoadMatrixf

void glLoadMatrixf(FloatBuffer m)

glLoadMatrixx

void glLoadMatrixx(int[] m,
                   int offset)

glLoadMatrixx

void glLoadMatrixx(IntBuffer m)

glLogicOp

void glLogicOp(int opcode)

glMaterialf

void glMaterialf(int face,
                 int pname,
                 float param)

glMaterialfv

void glMaterialfv(int face,
                  int pname,
                  float[] params,
                  int offset)

glMaterialfv

void glMaterialfv(int face,
                  int pname,
                  FloatBuffer params)

glMaterialx

void glMaterialx(int face,
                 int pname,
                 int param)

glMaterialxv

void glMaterialxv(int face,
                  int pname,
                  int[] params,
                  int offset)

glMaterialxv

void glMaterialxv(int face,
                  int pname,
                  IntBuffer params)

glMatrixMode

void glMatrixMode(int mode)

glMultMatrixf

void glMultMatrixf(float[] m,
                   int offset)

glMultMatrixf

void glMultMatrixf(FloatBuffer m)

glMultMatrixx

void glMultMatrixx(int[] m,
                   int offset)

glMultMatrixx

void glMultMatrixx(IntBuffer m)

glMultiTexCoord4f

void glMultiTexCoord4f(int target,
                       float s,
                       float t,
                       float r,
                       float q)

glMultiTexCoord4x

void glMultiTexCoord4x(int target,
                       int s,
                       int t,
                       int r,
                       int q)

glNormal3f

void glNormal3f(float nx,
                float ny,
                float nz)

glNormal3x

void glNormal3x(int nx,
                int ny,
                int nz)

glNormalPointer

void glNormalPointer(int type,
                     int stride,
                     Buffer pointer)

glOrthof

void glOrthof(float left,
              float right,
              float bottom,
              float top,
              float zNear,
              float zFar)

glOrthox

void glOrthox(int left,
              int right,
              int bottom,
              int top,
              int zNear,
              int zFar)

glPixelStorei

void glPixelStorei(int pname,
                   int param)

glPointSize

void glPointSize(float size)

glPointSizex

void glPointSizex(int size)

glPolygonOffset

void glPolygonOffset(float factor,
                     float units)

glPolygonOffsetx

void glPolygonOffsetx(int factor,
                      int units)

glPopMatrix

void glPopMatrix()

glPushMatrix

void glPushMatrix()

glReadPixels

void glReadPixels(int x,
                  int y,
                  int width,
                  int height,
                  int format,
                  int type,
                  Buffer pixels)

glRotatef

void glRotatef(float angle,
               float x,
               float y,
               float z)

glRotatex

void glRotatex(int angle,
               int x,
               int y,
               int z)

glSampleCoverage

void glSampleCoverage(float value,
                      boolean invert)

glSampleCoveragex

void glSampleCoveragex(int value,
                       boolean invert)

glScalef

void glScalef(float x,
              float y,
              float z)

glScalex

void glScalex(int x,
              int y,
              int z)

glScissor

void glScissor(int x,
               int y,
               int width,
               int height)

glShadeModel

void glShadeModel(int mode)

glStencilFunc

void glStencilFunc(int func,
                   int ref,
                   int mask)

glStencilMask

void glStencilMask(int mask)

glStencilOp

void glStencilOp(int fail,
                 int zfail,
                 int zpass)

glTexCoordPointer

void glTexCoordPointer(int size,
                       int type,
                       int stride,
                       Buffer pointer)

glTexEnvf

void glTexEnvf(int target,
               int pname,
               float param)

glTexEnvfv

void glTexEnvfv(int target,
                int pname,
                float[] params,
                int offset)

glTexEnvfv

void glTexEnvfv(int target,
                int pname,
                FloatBuffer params)

glTexEnvx

void glTexEnvx(int target,
               int pname,
               int param)

glTexEnvxv

void glTexEnvxv(int target,
                int pname,
                int[] params,
                int offset)

glTexEnvxv

void glTexEnvxv(int target,
                int pname,
                IntBuffer params)

glTexImage2D

void glTexImage2D(int target,
                  int level,
                  int internalformat,
                  int width,
                  int height,
                  int border,
                  int format,
                  int type,
                  Buffer pixels)

glTexParameterf

void glTexParameterf(int target,
                     int pname,
                     float param)

glTexParameterx

void glTexParameterx(int target,
                     int pname,
                     int param)

glTexSubImage2D

void glTexSubImage2D(int target,
                     int level,
                     int xoffset,
                     int yoffset,
                     int width,
                     int height,
                     int format,
                     int type,
                     Buffer pixels)

glTranslatef

void glTranslatef(float x,
                  float y,
                  float z)

glTranslatex

void glTranslatex(int x,
                  int y,
                  int z)

glVertexPointer

void glVertexPointer(int size,
                     int type,
                     int stride,
                     Buffer pointer)

glViewport

void glViewport(int x,
                int y,
                int width,
                int height)

Build 1.0_r1(from source)

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